Hi all,
I am doing an individual-based simulation of the continuous hawk-dove game using the subpopulation model to model individual reproduction and mortality and the inheritance model to deal with genetic inheritance and mutation. For each individual I calculate the payoff of a focal individual (payoff) and the payoff for a random interactant (payoffopponent). All this I got working. But now I would like to let each individual reproduce if its payoff is higher than that of an interactant (payoff>payoffopponent), and after that I would like to let all parents die. If the payoff is the same as the payoff of the opponent it should reproduce with a 50% chance. Does anyone know how I should specify the reproduction and destruction processes then in the subpopulation model? Also, which one is evaluated first, reproduction of destruction/mortality, because in general the order in which things are evaluated matters in discrete time models?
Anyway, any help with this would be much appreciated!
cheers,
Tom Wenseleers
Reproduction and destruction
Reproduction and destruction processes are specified in a population submodel using the reproduction and mortality symbols. The evaluation order question is answered in the forum/evaluation-order-mortality-and-reproduction-submodel post.
Jonathan